From the front page of AnimeSuperhero.com:
"At times, it’s been tough being a Tomb Raider fan. While the series has never been completely out of the spotlight, there have been periods of long waits between mainline games. The first major one was the three year gap between the commercially successful but critically lambasted Angel of Darkness (Core Designs’s final title) and Legend, the first title developed by U.S.-based Crystal Dynamics. After a nice three game run, there was another gap, this time five years long, before the next mainline entry, simply titled Tomb Raider. Another three games in this so-called “Survivor Trilogy” ended in 2018 with Shadow of the Tomb Raider, and that’s when the long wait began. For years, rumors and supposed leaks of a new title were rampant, and some were unsure if a new title would ever come out, with speculation that the developers had gone back to the drawing board numerous times. Some fans had flat out given up hope; some went so far as to say the rights of the franchise should be snatched from Crystal Dynamics and given to another developer for taking so long.
Now to be fair, in the last seven years we have gotten many other types of Tomb Raider content: We got another live action film in 2018 starring Alicia Vikander. The Top Cow comic book series got re-released in attractive (but HEAVY!) hardcover compilations. The first six games by Core Design got well-done remasters, including the Gold levels that had been locked to PC owners for literally decades. There was a Netflix animated series, which just recently got a second (and likely final) season. Some figures had come out to give fans something to spend their money on in the meantime. Lara was a DLC character in other franchises (Call of Duty, Fortnite). A live action series from Amazon is currently in development. There were a couple mobile games, and a tabletop game which I have yet to play. But a mainline game seemed to constantly elude us.
That is, until last night at the annual Game Awards. A few days beforehand, there was an announcement that there was going to be, um, an announcement at the Awards, something big with Tomb Raider. Could this finally be a new entry in the series? Well, not only was there a new game, but TWO. That’s right: Lara Croft returns to the big time with Tomb Raider: Legacy of Atlantis (2026) and Tomb Raider: Catalyst (2027). To say this is exciting news is an understatement. Most franchises only get to say that one new game is coming, but Tomb Raider got two. And based on what little we saw in the trailers, Lara seemed back to her familiar self from the classic games! It makes the seven year wait worth it, not to mention having to wait almost an hour and a half through the show to see the trailers."
Read the full article here.
"Two New Tomb Raider Titles Announced For the Next Two Years"
"At times, it’s been tough being a Tomb Raider fan. While the series has never been completely out of the spotlight, there have been periods of long waits between mainline games. The first major one was the three year gap between the commercially successful but critically lambasted Angel of Darkness (Core Designs’s final title) and Legend, the first title developed by U.S.-based Crystal Dynamics. After a nice three game run, there was another gap, this time five years long, before the next mainline entry, simply titled Tomb Raider. Another three games in this so-called “Survivor Trilogy” ended in 2018 with Shadow of the Tomb Raider, and that’s when the long wait began. For years, rumors and supposed leaks of a new title were rampant, and some were unsure if a new title would ever come out, with speculation that the developers had gone back to the drawing board numerous times. Some fans had flat out given up hope; some went so far as to say the rights of the franchise should be snatched from Crystal Dynamics and given to another developer for taking so long.
Now to be fair, in the last seven years we have gotten many other types of Tomb Raider content: We got another live action film in 2018 starring Alicia Vikander. The Top Cow comic book series got re-released in attractive (but HEAVY!) hardcover compilations. The first six games by Core Design got well-done remasters, including the Gold levels that had been locked to PC owners for literally decades. There was a Netflix animated series, which just recently got a second (and likely final) season. Some figures had come out to give fans something to spend their money on in the meantime. Lara was a DLC character in other franchises (Call of Duty, Fortnite). A live action series from Amazon is currently in development. There were a couple mobile games, and a tabletop game which I have yet to play. But a mainline game seemed to constantly elude us.
That is, until last night at the annual Game Awards. A few days beforehand, there was an announcement that there was going to be, um, an announcement at the Awards, something big with Tomb Raider. Could this finally be a new entry in the series? Well, not only was there a new game, but TWO. That’s right: Lara Croft returns to the big time with Tomb Raider: Legacy of Atlantis (2026) and Tomb Raider: Catalyst (2027). To say this is exciting news is an understatement. Most franchises only get to say that one new game is coming, but Tomb Raider got two. And based on what little we saw in the trailers, Lara seemed back to her familiar self from the classic games! It makes the seven year wait worth it, not to mention having to wait almost an hour and a half through the show to see the trailers."
Read the full article here.