Just beat Mass Effect 2 with a Paragon Female Shepard (Jennifer Hale's voice acting = great in this). Awesome ending, even if the final boss was a tad too easy on normal difficulty. Of course it helps that right at the start I nuked it with the Cain, which I saved just for that occasion. It was one hell of an epic bang. Must've taken 70% health off of the thing right there!
In the end, I decided to destroy the Collector Base since I never trusted the Illusive Man. The enemy of my enemy is my friend, but when "my enemy" goes away...well, you've got a human supremacist with what's probably the most advanced facility in the universe. Doesn't help that Shepard's ties to Cerberus made it very hard for her to get the trust of the Council, of aliens in general, and other humans for that matter. I'd rather have the galaxy on my side than Cerberus in Mass Effect 3.
That said, who knows how the Collector Base decision will impact the game.....also worried that EDI might be a chekov's gun waiting to go off despite the AI being more or less in my corner. I remember what it told me about it having protocols & failsafes it isn't even aware of.....
For now though, very satisfied. Blew up lots of stuff, kept my team alive, watched Miranda go from a Cerberus flunkie to agreeing with me. Told the Illusive Man to stay out of my way at the end. Will be interested to see what role he plays next time.
As usual, Bioware did a great job with characterization. I favor Garrus, Miranda and Tali so hopefully they do come back. Legion's also an interesting case, especially since I chose to rewrite the Geth to agree with his perspective and make that faction a lot stronger...seems to me that choice is potentially as consequential as the Rachni issue from the first game (I spared them).
Never got loyalty from Zaeed and Jack because my persuade scores were too low. Wouldn't let Zaeed be an idiot and couldn't get Jack on my side again after siding with Miranda. But since I like neither very much I'm not too bothered. Especially Zaeed, I almost left that bastard behind to burn. Almost.
Must say that I'm curious how Mass Effect 3 will handle squad members. Do you keep your crew, does it compensate if most of them die, will Ashley/Kaiden come back (I sacrificed Kaiden), are they going to recycle loyalty missions or think of a new mechanic since Shepard should have people willing to follow him/her into hell at this point?
The game seems to be a fine port on the PS3. Didn't really notice a difference from the 360 version, but the packaging of DLC and opportunity to make big Mass Effect 1 decisions should've been enough for anyone without grandiose promises about this being the definitive super special perfect version. All the talk about that and the Mass Effect 3 engine was a marketing ploy in my book. Unnecessary. The game stands on its own.
I may prefer Dragon Age 2 to this, but the Mass Effect series is definitely special in that it makes the player a participant in what really can be called an epic saga. Shepard does the impossible and yet the first two games are basically literal preparation for the big threat at the end. Also in the first Dragon Age, at least you're taking on the big bad against the odds with an army at your back. In Mass Effect 2, it's you and an elite squad against a horde of enslaved superpowered aliens. And unless you really screw up the game, Shepard wins and lives to tell about it!